Ambitious technical game designer who strives to blend narrative, systems, and gameplay into unique and unforgettable moments for players.
Industry Experience
Dreamhaven (Secret Door)
Sunderfolk
A couch co-op, turn-based RPG where players explore the world of Sunderfolk with their phones as the controller.
Role
Encounter/Technical Design Intern
Engine
Unity
Date
May 2023 - August 2023
Personal Projects
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Lake Minnewaska (2024)
A narrative-heavy fishing game exploring themes of grief through Sosa as he navigates the mystical waters of Lake Minnewaska.
Role: Technical Game Designer
Engine: Unity
Team Size: 35
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Fantastic Felica (2024)
A short, 2D pixel JRPG exploring the destruction of the world based on player actions, inspired by games like "There is No Game”.
Role: Unity Engineer, Game Designer, Writer
Engine: Unity
Team Size: 5
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The Last Dance (2023)
A 3D puzzle platformer exploring themes of womanhood, grief, and regret through environmental storytelling.
Role: Game Designer, Unity Engineer
Engine: Unity
Team Size: 2
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Family First (2023)
A zombie apocalypse themed board game with deceit, betrayal, and a bit of roleplaying.
Role: Game Designer, Card/Ruleset Artist
Team Size: 4
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I Didn't Make The Rules (2023)
A card game where the rules are made on the spot and confusion is the name of the game.
Role: Game Designer
Team Size: 1